Erklärus drew two flight paths as straight lines in a coordinate system – they crossed at exactly one point. “Two ships that are supposed to meet somewhere always needed exactly this calculation. Do you remember?”
Two courses, one meeting point
📐 The graphical solution – the intersection
If you draw both equations as straight lines in a coordinate system, their intersection (x, y) is the solution of the system.
🔄 The equating method
Solve both equations for the same variable and set the expressions equal to each other.
Both solved for y, so set them equal: 2x+1 = x+3
x = 2, substituted: y = 2×2+1 = 5
Solution: (2, 5)
➡️ The substitution method
Solve one equation for one variable and substitute this expression into the other equation.
Substitute y=x+1 into the second equation: 2x+(x+1)=7
3x+1=7 → x=2, substituted: y=2+1=3
Solution: (2, 3)
➕ The elimination (addition) method
Multiply the equations so that one variable drops out when you add.
Add both equations: 2x = 6 → x=3
substituted into x+y=5: y=2
Solution: (3, 2)
🧮 Liri’s simultaneous-equations calculator – interactive
Enter two lines of the form y=mx+b – the intersection appears automatically:
Mission control centres constantly solve systems of equations to work out when and where two flight paths meet – for example when two spaceships dock.
If two lines have the same gradient, they are parallel – then there is no solution (no intersection)!
The meeting point found
Liri now worked out the exact meeting point of two courses and wrote it onto her star map.
Chapter 49 mastered!
Liri can now solve systems of linear equations with three methods.
“Equating, substituting, eliminating – all three lead to the same intersection.”