Liri floated restlessly back and forth at the window.
When do you arrive?
🕐 Reading an analogue clock
A clock has two hands: the short hour hand and the long minute hand. Between two numbers there are always 5 minutes.
The hour hand points exactly at the 3, the minute hand at the 12 → 3 o’clock (3:00).
When the minute hand points at the 6, half an hour has gone by (e.g. “half past three” = 3:30). When it points at the 3, it is quarter past, and at the 9 it is quarter to.
🕹️ Turn the minute hand yourself!
This time the hour hand stays at the 5. Drag the blue minute hand round the circle with the mouse (or your finger) – below you can see straight away what time it is.
🌗 The 24-hour day
A whole day has 24 hours – but the hour hand of a normal clock only goes up to 12. That is why it goes round twice: once for the hours 1–12 (morning/midday), once for 13–24 (afternoon/evening).
⏳ Simple time intervals
Liri starts a jump at 14:00 and arrives at 17:00. How many hours did the jump last?
The Moon takes about 27 days to orbit the Earth once.
A day on Mars lasts almost as long as on Earth: only 40 minutes longer.
Without clocks and time intervals, space missions could never plan exactly when a rocket should launch and when it should arrive.
The minute hand is often mixed up with the hour hand – but the long hand is always the minute hand and the short one is the hour hand.
Tip: “big and fast” (minutes) versus “small and leisurely” (hours) – the long hand moves much faster!
A timetable home
For the first time, Liri drew a proper timetable: start at 14:00, arrival at 17:00, duration 3 hours.
Chapter 11 mastered!
Liri can now read the clock and knows how long each jump home takes.
“Telling the time: short hand = hours, long hand = minutes, 5 minutes between two numbers. 24-hour day: subtract 12 for the normal clock. Time interval = arrival time minus start time.”